In lesson 5.4 -- Literals, we introduced C-style string literals:
#include <iostream>
int main()
{
std::cout << "Hello, world!"; // "Hello world!" is a C-style string literal.
return 0;
}
While C-style string literals are fine to use, C-style string variables behave oddly, are hard to work with (e.g. you can’t use assignment to assign a C-style string variable a new value), and are dangerous (e.g. if you copy a larger C-style string into the space allocated for a shorter C-style string, undefined behavior will result). In modern C++, C-style string variables are best avoided.
Fortunately, C++ has introduced two additional string types into the language that are much easier and safer to work with: std::string
and std::string_view
(C++17). Although std::string
and std::string_view
aren’t fundamental types, they’re straightforward and useful enough that we’ll introduce them here.
Introducing std::string
The easiest way to work with strings and string objects in C++ is via the std::string
type, which lives in the <string> header.
We can create objects of type std::string
just like other objects:
#include <string> // allows use of std::string
int main()
{
std::string name {}; // empty string
return 0;
}
Just like normal variables, you can initialize or assign values to std::string objects as you would expect:
#include <string>
int main()
{
std::string name { "Alex" }; // initialize name with string literal "Alex"
name = "John"; // change name to "John"
return 0;
}
Note that strings can be composed of numeric characters as well:
std::string myID{ "45" }; // "45" is not the same as integer 45!
In string form, numbers are treated as text, not as numbers, and thus they can not be manipulated as numbers (e.g. you can’t multiply them). C++ will not automatically convert strings to integer or floating point values or vice-versa (though there are ways to do so that we’ll cover in a future lesson).
String output with std::cout
std::string
objects can be output as expected using std::cout
:
#include <iostream>
#include <string>
int main()
{
std::string name { "Alex" };
std::cout << "My name is: " << name << '\n';
return 0;
}
This prints:
My name is: Alex
Empty strings will print nothing:
#include <iostream>
#include <string>
int main()
{
std::string empty{ };
std::cout << '[' << empty << ']';
return 0;
}
Which prints:
[]
std::string
can handle strings of different lengths
Most types have a fixed number of bytes allocated to them. For example, if an int
is 4 bytes on your system, then every int object will use 4 bytes of memory. If you want to hold an integral value that takes more than 4 bytes… well, you’ll have to use some other type.
One of the neatest things that std::string
can do is hold strings of different sizes:
#include <iostream>
#include <string>
int main()
{
std::string name { "Alex" }; // initialize name with string literal "Alex"
std::cout << name << '\n';
name = "Jason"; // change name to a longer string
std::cout << name << '\n';
name = "Jay"; // change name to a shorter string
std::cout << name << '\n';
return 0;
}
This prints:
Alex Jason Jay
In the above example, name
is initialized with the string "Alex"
, which contains five characters (four explicit characters and a null-terminator). We then set name
to a larger string, and then a smaller string. std::string
has no problem handling this!
This is one of the reasons that std::string
is so powerful.
String input with std::cin
Using std::string
with std::cin
may yield some surprises! Consider the following example:
#include <iostream>
#include <string>
int main()
{
std::cout << "Enter your full name: ";
std::string name{};
std::cin >> name; // this won't work as expected since std::cin breaks on whitespace
std::cout << "Enter your favorite color: ";
std::string color{};
std::cin >> color;
std::cout << "Your name is " << name << " and your favorite color is " << color << '\n';
return 0;
}
Here’s the results from a sample run of this program:
Enter your full name: John Doe Enter your favorite color: Your name is John and your favorite color is Doe
Hmmm, that isn’t right! What happened? It turns out that when using operator>>
to extract a string from std::cin
, operator>>
only returns characters up to the first whitespace it encounters. Any other characters are left inside std::cin
, waiting for the next extraction.
So when we used operator>>
to extract input into variable name
, only "John"
was extracted, leaving " Doe"
inside std::cin
. When we then used operator>>
to get extract input into variable color
, it extracted "Doe"
instead of waiting for us to input an color. Then the program ends.
Use std::getline()
to input text
To read a full line of input into a string, you’re better off using the std::getline()
function instead. std::getline()
requires two arguments: the first is std::cin
, and the second is your string variable.
Here’s the same program as above using std::getline()
:
#include <iostream>
#include <string> // For std::string and std::getline
int main()
{
std::cout << "Enter your full name: ";
std::string name{};
std::getline(std::cin >> std::ws, name); // read a full line of text into name
std::cout << "Enter your favorite color: ";
std::string color{};
std::getline(std::cin >> std::ws, color); // read a full line of text into color
std::cout << "Your name is " << name << " and your favorite color is " << color << '\n';
return 0;
}
Now our program works as expected:
Enter your full name: John Doe Enter your favorite color: blue Your name is John Doe and your favorite color is blue
What the heck is std::ws
?
In lesson 4.8 -- Floating point numbers, we discussed output manipulators, which allow us to alter the way output is displayed. In that lesson, we used the output manipulator function std::setprecision()
to change the number of digits of precision that std::cout
displayed.
C++ also supports input manipulators, which alter the way that input is accepted. The std::ws
input manipulator tells std::cin
to ignore any leading whitespace before extraction. Leading whitespace is any whitespace character (spaces, tabs, newlines) that occur at the start of the string.
Let’s explore why this is useful. Consider the following program:
#include <iostream>
#include <string>
int main()
{
std::cout << "Pick 1 or 2: ";
int choice{};
std::cin >> choice;
std::cout << "Now enter your name: ";
std::string name{};
std::getline(std::cin, name); // note: no std::ws here
std::cout << "Hello, " << name << ", you picked " << choice << '\n';
return 0;
}
Here’s some output from this program:
Pick 1 or 2: 2 Now enter your name: Hello, , you picked 2
This program first asks you to enter 1 or 2, and waits for you to do so. All good so far. Then it will ask you to enter your name. However, it won’t actually wait for you to enter your name! Instead, it prints the “Hello” string, and then exits.
When you enter a value using operator>>
, std::cin
not only captures the value, it also captures the newline character ('\n'
) that occurs when you hit the enter key. So when we type 2
and then hit enter, std::cin
captures the string "2\n"
as input. It then extracts the value 2
to variable choice
, leaving the newline character behind for later. Then, when std::getline()
goes to extract text to name
, it sees "\n"
is already waiting in std::cin
, and figures we must have previously entered an empty string! Definitely not what was intended.
We can amend the above program to use the std::ws
input manipulator, to tell std::getline()
to ignore any leading whitespace characters:
#include <iostream>
#include <string>
int main()
{
std::cout << "Pick 1 or 2: ";
int choice{};
std::cin >> choice;
std::cout << "Now enter your name: ";
std::string name{};
std::getline(std::cin >> std::ws, name); // note: added std::ws here
std::cout << "Hello, " << name << ", you picked " << choice << '\n';
return 0;
}
Now this program will function as intended.
Pick 1 or 2: 2 Now enter your name: Alex Hello, Alex, you picked 2
Best practice
If using std::getline()
to read strings, use std::cin >> std::ws
input manipulator to ignore leading whitespace. This needs to be done for each std::getline()
call, as std::ws
is not preserved across calls.
Key insight
Using the extraction operator (>>
) with std::cin
ignores leading whitespace. It stops extracting when encountering non-leading whitespace.
std::getline()
does not ignore leading whitespace unless you use input manipulator std::ws
. It stops extracting when encountering a newline.
The length of a std::string
If we want to know how many characters are in a std::string
, we can ask a std::string
object for its length. The syntax for doing this is different than you’ve seen before, but is pretty straightforward:
#include <iostream>
#include <string>
int main()
{
std::string name{ "Alex" };
std::cout << name << " has " << name.length() << " characters\n";
return 0;
}
This prints:
Alex has 4 characters
Although std::string
is required to be null-terminated (as of C++11), the returned length of a std::string
does not include the implicit null-terminator character.
Note that instead of asking for the string length as length(name)
, we say name.length()
. The length()
function isn’t a normal standalone function -- it’s a special type of function that is nested within std::string
called a member function. Because the length()
member function is declared inside of std::string
, it is sometimes written as std::string::length()
in documentation.
We’ll cover member functions, including how to write your own, in more detail later.
Key insight
With normal functions, we call function(object)
. With member functions, we call object.function()
.
Also note that std::string::length()
returns an unsigned integral value (most likely of type size_t
). If you want to assign the length to an int
variable, you should static_cast
it to avoid compiler warnings about signed/unsigned conversions:
int length { static_cast<int>(name.length()) };
In C++20, you can also use the std::ssize()
function to get the length of a std::string
as a signed integral value:
#include <iostream>
#include <string>
int main()
{
std::string name{ "Alex" };
std::cout << name << " has " << std::ssize(name) << " characters\n";
return 0;
}
Initializing a std::string
is expensive
Whenever a std::string is initialized, a copy of the string used to initialize it is made. Making copies of strings is expensive, so care should be taken to minimize the number of copies made.
Do not pass std::string
by value
When a std::string
is passed to a function by value, the std::string
function parameter must be instantiated and initialized with the argument. This results in an expensive copy. We’ll discuss what to do instead (use std::string_view
) in lesson 5.10 -- Introduction to std::string_view.
Best practice
Do not pass std::string
by value, as it makes an expensive copy.
Tip
In most cases, use a std::string_view
parameter instead (covered in lesson 5.10 -- Introduction to std::string_view).
Returning a std::string
When a function returns by value to the caller, the return value is normally copied from the function back to the caller. So you might expect that you should not return std::string
by value, as doing so would return an expensive copy of a std::string
.
However, as a rule of thumb, it is okay to return a std::string
by value when the expression of the return statement resolves to any of the following:
- A local variable of type
std::string
. - A
std::string
that has been returned by value from a function call or operator. - A
std::string
that is created as part of the return statement.
For advanced readers
std::string
supports a capability called move semantics, which allows an object that will be destroyed at the end of the function to instead be returned by value without making a copy. How move semantics works is beyond the scope of this introductory article, but is something we introduce in lesson 16.4 -- Passing and returning std::vector, and an introduction to move semantics.
In most other cases, do not return a std::string
by value, as doing so will make an expensive copy.
Tip
If returning a C-style string literal, use a std::string_view
return type instead (covered in lesson 5.11 -- std::string_view (part 2)).
For advanced readers
std::string
may also be returned by (const) reference, which is another way to avoid making a copy. We discuss this further in lessons 12.12 -- Return by reference and return by address and 14.6 -- Access functions.
Literals for std::string
Double-quoted string literals (like “Hello, world!”) are C-style strings by default (and thus, have a strange type).
We can create string literals with type std::string
by using a s
suffix after the double-quoted string literal.
#include <iostream>
#include <string> // for std::string
int main()
{
using namespace std::string_literals; // easy access to the s suffix
std::cout << "foo\n"; // no suffix is a C-style string literal
std::cout << "goo\n"s; // s suffix is a std::string literal
return 0;
}
Tip
The “s” suffix lives in the namespace std::literals::string_literals
.
The most concise way to access the literal suffixes is via using-directive using namespace std::literals
. However, this imports all of the standard library literals into the scope of the using-directive, which brings in a bunch of stuff you probably aren’t going to use.
We recommend using namespace std::string_literals
, which imports only the literals for std::string
.
We discuss using-directives in lesson 7.12 -- Using declarations and using directives. This is one of the exception cases where using
an entire namespace is generally okay, because the suffixes defined within are unlikely to collide with any of your code. Avoid such using-directives outside of functions in header files.
You probably won’t need to use std::string
literals very often (as it’s fine to initialize a std::string
object with a C-style string literal), but we’ll see a few cases in future lessons (involving type deduction) where using std::string
literals instead of C-style string literals makes things easier.
For advanced readers
"Hello"s
resolves to std::string { "Hello", 6 }
which creates a temporary std::string
initialized with C-style string literal “Hello” (which has a length of 6, accounting for the implicit null-terminator).
If you try to define a constexpr std::string
, your compiler will probably generate an error:
#include <iostream>
#include <string>
int main()
{
using namespace std::string_literals;
constexpr std::string name{ "Alex"s }; // compile error
std::cout << "My name is: " << name;
return 0;
}
This happens because constexpr std::string
isn’t supported at all in C++17 or earlier, and only works in very limited cases in C++20/23. If you need constexpr strings, use std::string_view
instead (discussed in lesson 5.10 -- Introduction to std::string_view).
Conclusion
std::string
is complex, leveraging many language features that we haven’t covered yet. Fortunately, you don’t need to understand these complexities to use std::string
for simple tasks, like basic string input and output. We encourage you to start experimenting with strings now, and we’ll cover additional string capabilities later.
Quiz time
Question #1
Write a program that asks the user to enter their full name and their age. As output, tell the user the sum of their age and the number of letters in their name (use the std::string::length()
member function to get the length of the string). For simplicity, count any spaces in the name as a letter.
Sample output:
Enter your full name: John Doe Enter your age: 32 Your age + length of name is: 40
Reminder: We need to be careful not to mix signed and unsigned values. std::string::length()
returns an unsigned value. If you’re C++20 capable, use std::ssize()
to get the length as a signed value. Otherwise, static_cast the return value of std::string::length()
to an int.